package
{
import flash.display.Sprite;
import flash.utils.*;
public class getTimer extends Sprite
{
//카운팅
private var counter:Number =0;
//셋인터벌의 호출 시간
private var duration:Number = 1000;
//박복횟수
private var loop:Number = 10;
//id
private var id:uint;
public function getTimer()
{
id = setInterval(ticks, duration, "Hello", "World");
}
public function ticks():void {
trace(arguments[0] + " " + arguments[1]);
counter++;
if(counter == loop) {
trace("Clearing Interval");
clearInterval(id);
}
}
}
}